Structures in C++
A structure (struct
) in C++ is a user-defined data type that allows grouping variables of different types under a single name. Structures are useful for representing complex data items.
Defining a Structure
Syntax
struct StructureName {
data_type member1;
data_type member2;
// ...
};
Example: Defining and Using a Structure
#include <iostream>
#include <string>
struct Student {
std::string name;
int age;
char grade;
};
int main() {
Student student1;
student1.name = "Akila";
student1.age = 22;
student1.grade = 'A';
std::cout << "Name: " << student1.name << std::endl;
std::cout << "Age: " << student1.age << std::endl;
std::cout << "Grade: " << student1.grade << std::endl;
return 0;
}
Key Takeaways
- Structures group variables of different types under a single name.
- Access structure members using the dot operator (
.
). - Structures enhance code organization and readability.
Initializing Structures
Example: Initialization at Declaration
Student student2 = {"Karthick", 25, 'B'};
Structures and Functions
You can pass structures to functions by value or by reference.
Example: Passing Structure to a Function
void displayStudent(Student s) {
std::cout << "Name: " << s.name << std::endl;
std::cout << "Age: " << s.age << std::endl;
std::cout << "Grade: " << s.grade << std::endl;
}
Key Takeaways
- Structures can be passed to functions like any other data type.
- Passing by reference avoids copying the entire structure.
- Useful for organizing complex data manipulations.